Friday, December 18, 2015

How to Make a Wonder Woman Game


Written by: Cliff Wells

Usually I leave off on what superhero I believe would make a good video game. Last time I posted on the Man of Steel himself with no regard to my next post, to be honest it was going to be the realization of the ultimate Batman game (Rocksteady is still king, hold your batarangs). 

With the recent growth of our channel thanks to a particular character, I have decided on doing a blog on her. Then it dawned on me “her”, games truly lack a big female protagonist (besides Lara Craft and Samus), and there isn’t any face of the female superhero on the big screen, and the remedy to all of that is Wonder Woman.






CHARACTER BIO

Diana Prince was raised on Themyscira, an island inhabited by women free of men to Hippolyta, Queen of the Amazons. Diana was in fact not conceived by conventional means, but made of clay by her mother, and given life by the gods. 

Years later, an American pilot by the name of Steve Trevor crash lands on the island, and a contest is held by the Amazons to be their ambassador to return him home. Diana easily proves herself the victor of the event, donning colors of the nation she must venture to in good will.

Amazons are without a doubt some of the most skilled warriors in all of the DC Universe, and Diana being combat ready in mind, and spirit makes her one of the best combatants in DC. 



She has even proven her might in battle against Superman. 



PERSPECTIVE

Without a question this game should be third person. I usually go on about customization option for this section, but this serves as a better reception of who she is, this should be at the up most a third person game, with a tailored camera.




OPEN WORLD

There are countless open world titles spanning all types of genres, Wonder Woman would be beneficial in establishing a flavor for some of them. Most of the characters she interacts with are from Greek myth, and modern day.

Take this concept art from God of War, imagine locations like this but centered in an entirely interconnected open world.

COMBAT

Since Diana is proficient in many forms of armed and unarmed combat rivaling even mythological gods, I think it would benefit if mildly inspired by the Souls series. 



The learning curve does not need to as unforgiving as that series, but a difficulty level, and something through new game plus would work to please the hardcore crowd.

MINIGAMES

Also Wonder Woman is probably one of the most talented strategists in the Justice League due to the longevity of combat experience.

A Real Time Strategy game would be incredible as side missions fighting against the army of Hades, or other legions DC villains.



THEMYSCIRA
In addition, have Themyscira serve as your central hub, to practice your skills. So you can you can upgrade as she improves in combat skills, by learning from others on the island.



In case there is a misconception of  Wonder Woman being a combat heavy brute, Diana has had lifelong access to material written by some of the best Greek philosophers, personal insight from her mother Hippolyta, giving her a wide range of ideals, and discipline for the mind.



CHOICE

Geoff Johns puts it perfectly here at the 1:10 mark

https://www.youtube.com/watch?v=jAjpZLshq88

“She sees our world, and is in wonder of it, to me that’s the wonder in Wonder Woman, not that she is super strong, or that she can jump over a building, it’s the wonder she brings out”

A dialogue tree would be perfect for that.

READ CAREFULLY
: Diana is brought up in a society that is entirely functional without the interference of man, she has no preconceived thought of female inferiority from ours.

That creates good storytelling especially when confronted with a situation involving moral dilemmas, and the stigma that women face in the world.





An item she carries is the Lasso of Truth which compels anyone bound to reveal anything, it’s basically truth serum.



Don’t have the lasso as a cop out to get the right answer, instead build a meter that is dictated by the right choices you make in the game serving as the Amazonian 
ambassador.



Some may see it as a cash grab or a marketing ploy to have a game centered around a woman, but if that was the case we would be filled with them on the shelves.

Wonder Woman is the perfect choice for a female protagonist in any form of media due to the fact her character is built on 
addressing those issues.










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